__ General __

Capture::222B1MF:1126140:ZL:

__ WC Challenge __

-Deviate Chomper:3I1K:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Deviate Flapper:3I1J:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Deviate Smallclaw:3I1I:22271C8:ZL:ZL:N:Attention: Do not put any important pets into your back row! They will take damage.\n\n    \n        \nTurn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurns 4+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.\nYour Teroclaw Hatchling will solo the fight.
-Dreadcoil:3I1N:2215198:22271C8:ZL:N:Turn 1    Extra Plating\nTurn 2    Make it Rain\nTurns 3+    Inflation until Dreadcoil is dead\nAn enemy Deviate comes in\nTurns 1+    Inflation until Lil' Bling dies.\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward
-Everliving Spore:3I1R:11181FS:222414F:222818:N:Turn 1    Black Claw\nTurn 2-4    Flock\nTurn 5    Savage Talon - Everliving Spore dies\nOne of the deviate enemies comes in\nTurn 1    Black Claw\nTurn 2    Flock until Ikky dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2-4    Emerald Dream\nTurn 5+    Keep Emerald Presence active, use Emerald Dream if you drop below 900 health points and use Emerald Bite otherwise\nIf your Emerald Proto-Whelp does not manage, finish the rest with your third pet.\nCongratulations!
-Growing Ectoplasm 1:3I1Q:1125QC:ZL:222414F:N:Turn 1    Decoy\nTurns 2+    Breath until Growing Ectoplasm is dead\nIf your Mechanical Pandaren Dragonling dies too early, bring in your random level 25 pet and use standard spells to kill Growing Ectoplasm\nAn enemy pet comes in\nTurns 1+    Breath and Decoy with your Mechanical Pandaren Dragonling and your random pet until they are both dead\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurns 2+    Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.\nDon't forget to jump! ;-)
-Growing Ectoplasm 2::212515R:222414F:ZL:N:You can use a Zandalari Kneebiter as well instead of the Anklerender\n\n    \n        \nTurn 1    Black Claw\nTurns 2+3    Hunting Party\nTurn 4    Leap until Growing Ectoplasm is dead\nAn enemy pet comes in\nTurns 1+    Black Claw and Hunting Party until your Zandalari Anklerender dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurns 2+    Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.
-Hiss:3I1P:212A1G5:121B8L:222414F:N:Turn 1    Whirlpool\nTurn 2    Call Lightning\nTurn 3    Swap to your Clockwork Gnome\nTurn 4    Build Turret\nTurn 5    Metal Fist\nTurn 6    Metal Fist - Hiss dies\nAn enemy pet comes in\nTurns 1+    Keep Build Turret on cooldown and use Metal Fist otherwise until your Clockwork Gnome dies\nBring back your Hydraling\nTurn 1    Call Lightning\nTurns 2+    Tail Slap until your Hydraling dies\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2-4    Emerald Dream\nTurn 5+    Emerald Bite
-Phyxia:3I1O:12171BB:22271C8:ZL:N:Turn 1    Wind-Up\nTurn 2    Supercharge\nTurn 3    Wind-Up\nTurns 4+    Toxic Smoke until Phyxia dies\nAn enemy pet comes in\nTurns 1+    Toxic Smoke until your Iron Starlette dies\nBring in your Teroclaw Hatchling\nTurn 1    Dodge\nTurn 2    Nature's Ward\nTurns 3+    Keep Dodge on cooldown, Nature's Ward active and use Alpha Strike in between.
-Son of Skum:3I1L:1120AJ:1127AI:ZL:N:Turn 1    Bombing Run\nTurn 2    Decoy\nTurns 3+    Keep Bombing Run on cooldown and use Missile otherwise until your Darkmoon Zeppelin is dead.\nBring in your Darkmoon Tonk\nTurn 1    Shock and Awe\nTurns 2+    Missile until Son of Skum is dead\nOne of the deviate pets comes in\nTurns 1+    Continue with Missile and Shock and Awe until your Darkmoon Tonk drops low on health.\nThen:    Ion Cannon - your Darkmoon Tonk dies afterwards.\nIf necessary, clean up with your remaining pet.
-Vilefang:3I1M:22271C8:ZL:222414F:N:Turn 1    Dodge\nTurn 2    Alpha Strike\nTurn 3    Nature's Ward\nTurn 4    Alpha Strike\nTurn 5    Alpha Strike\nTurn 6    Dodge\nTurns 7+    Alpha Strike until Vilefang is dead\nIf your Teroclaw Hatchling dies too early, bring in your random level 25 pet and finish Vilefang with standard attacks.\nAn enemy pet comes in\nTurns 1+    Use your Teroclaw Hatchling and random pet until both are dead - often they finish the fight already.\nBring in your Emerald Proto-Whelp\nTurn 1    Emerald Presence\nTurn 2+    Keep Emerald Presence active, use Emerald Dream when you drop below 1000 health and use Emerald Bite to finish the enemy pets.\nTry to heal up before you kill the last enemy pet

__ Deadmines Challenge __

"Captain" Klutz:3KJG:221616M:11181FS:122C1IS:N:Round 1: Pass, Klutz stuns you.\nRound 2: Unholy Ascension.\nRound 3: Choose Unborn Val'kyr, use Doom.\nRound 4: Haunt\nMacabre Marionette enters. Use "Dead Man's Party" and Klutz should die before all three turns of Dead Man's Party are done.
Angry Geode:3KHE:1228BV:2128MS:222414F:N:Use Stoneskin and keep it refreshed when one round of Stoneskin remains. Use Headbutt on cooldown and Water Jet as filler until Geode dies. \n\nStandard battle pets with beast, flying, or magic abilities work for the backline enemy pets. I prefer Feline Familiar as it mitigates well and does a good amount of self-healing, as well as having both a magic ability and beast ability to defeat both flyers and critters.
Cookie's Leftovers:3KJF:2115198:212515R:222814S:N:Round 1: Make It Rain\n*Lil Bling gets put to sleep here. Swap to your Anklerender.\nRound 2: Black Claw \nRound 3: Hunting Party\nIf Cookie's Leftover isn't dead finish the fight with Leap. If your Anklerender dies before Hunting Party finishes, swap to your Kneebiter and use Leap.
Foe Reaper 50:3KJH:ZL:221616M:1128134:N:**Hatespark is very rare, and thus, OPTIONAL! Use another pet with Conflagrate if you don't have him!**\n\nRound 1: Immolate\nRound 2: Conflagrate\nRound 3: Switch to your other Pheonix Hatchling. \nRound 4: Conflagrate\nRound 5: Refresh Immolate\nRound 6: Switch to Hatespark (or another pet with Conflagrate) and use Conflagrate. \nRound 7: Use Burn until Foe Reaper is dead.
Klutz's Battle Bird:3KHG:221BHD:222414F:1116140:N:Start with Moonfire, and then three Arcane Blasts should take care of the Battle Bird.\n\nStandard battle pets with beast, flying, or magic abilities work for the backline enemy pets. I prefer Feline Familiar as it mitigates well and does a good amount of self-healing, as well as having both a magic ability and beast ability to defeat both flyers and critters.
Klutz's Battle Monkey:3KHH:111B8L:222414F:1116140:N:Round 1: Wind-up\nRound 2: Supercharge\nRound3: Wind-up\nBattle Monkey dies.\n\nStandard battle pets with beast, flying, or magic abilities work for the backline enemy pets. I prefer Feline Familiar as it mitigates well and does a good amount of self-healing, as well as having both a magic ability and beast ability to defeat both flyers and critters.
Klutz's Battle Rat:3KHF:212515R:221616M:222414F:N:Keep Stoneskin refreshed.\nUse Onyx Bite as filler until the Rat hits ~300 HP then use Devour. \n\nStandard battle pets with beast, flying, or magic abilities work for the backline enemy pets. I prefer Feline Familiar as it mitigates well and does a good amount of self-healing, as well as having both a magic ability and beast ability to defeat both flyers and critters.
Mining Monkey:3KHD:11171BB:22291HJ:222414F:N:Round 1: Wind-up\nRound 2: Supercharge\nRound 3: Wind-up\nRound 4: If the monkey isn't dead yet, use Powerball.\n\nUse your **Feline Familar for the backline pets, and keep Stoneskin refresed. Onyx Bite as filler and use Devour when the enemy pet is around 300 HP. \n**Alternatively if the backline pets are aquatic, you can use any flying type to defeat them. I like Bloodfeather for its self-heal and Hawkeye skill.
Unfortunate Defias:3KHI:11281CJ:212819D:222414F:N:Use Howl on cooldown and use Flurry as filler. When Unfortunate Defias resurrects for one round, use \nDazzling Dance.\n\nStandard battle pets with beast, flying, or magic abilities work for the backline enemy pets. I prefer Feline Familiar as it mitigates well and does a good amount of self-healing, as well as having both a magic ability and beast ability to defeat both flyers and critters.

__ BfA WQ __

Bloodtusk:4A8K:12171BB:2213JM:1225198:
Bristlespine:48MJ:12171BB:1119G7:1129R4:
Burly:4A57:212515R:11181FS:222B1MF:
Captain Hermes:4871:ZL:2118MS:11181FS:
Chitara:49SV:ZL:2118MS:2113NH:
Delia Hanako:49VC:ZL:2213JM:11181FS:
Dilbert McClint:495D:1116143:ZL:12171BB:
Eddie Fixit:490R:22251DB:1119G7:1129R4:
Ellie Vern:49MA:21181CJ:21281O:122414F:
Fizzie Sparkwhistle:49GD:12171SE:221CN7:1219R4:
Grady Prett:4AF7:12141BR:22171SE:ZL:P:950::::::N:Delta\n1. Decoy\n2. Haywire\n3. still Haywire\n4. Alpha strike til dead\n\nScars\n5. Swap in Frog\n6. Swarm of Flies\n7. Tongue Lash until dead\n10. Cast Swarm of Flies in the undead round\n\nLittle Blue\n11. Tongue Lash until Frog dies\n12. Swap level pet in and out to Axebeak\n13. Decoy\n14. Haywire\n15. Alpha Strike if needed
Jammer:4AQ7:12171BB:1225198:211C1T9:
Karaga:4AOG:12171BB:ZL:222414F:
Keeyo:4AHN:ZL:222414F:111414E:
Korval Darkbeard:4AFM:ZL:222414F:111414E:P:600::::::N:- Switch to Kun for Splat
Kusa:4AN6:111414E:ZL:1126140:
Kwint:49OL:12171BB:11181FS:2215198:
Leana Darkwind:49NM:1228BV:21171C8:222414F:
Lozu:4A6P:11181FS:ZL:222414F:
Michael Skarn:49IG:ZL:1116143:211C1T9:
Sizzik:4AJP:ZL:221BHD:111414E:
Spineleaf:4AKH:ZL:11181FS:1224149:
Talia Sparkbrow:4AP2:1116143:ZL:222414F:N:- Switch to leveling pet after Whiplash casts Sandstorm (he'll cast Cocoon Strike after that, about 70 dmg)
Zujai:4ASQ:111414E:222414F:11181FS:

__ Pandaren Spirits __

Burning Pandaren Spirit:22RF:1216143:ZL:11267V:P:600::::::N:Crimson\n- Crush\n- Stoneskin\n- Deflection on take-off\n- Crush until dead\n\nSpirit\n- Deflection when Conflag gets off CD\n- Switch to leveling pet after the first Conflag (he'll heal)\n- Switch back to Anub
Flowing Pandaren Spirit:22RE:ZL:1118CP:222A1G5:P:600::::::
Thundering Pandaren Spirit:22RH:ZL:211CN7:1125QC:N:Battle:\nRound 1 vs Pandaren Earth Spirit, low level pet gets stunned, (if you use a critter, do not use an ability that has a chance to stun the Earth Spirit)\nRound 2 switch to your Snail pet\nRound 3 Goo him\nRound 4 Dive\nRound 5 If dive did not hit, forfeit, and try again, otherwise, Absorb till it is dead. (you can try to keep Goo up, but I did not find it worth maintaining)\nNext round, vs Sludgy, Acidic goo him, and Absorb till dead, Use Dive if you can dive without dieing (you need over 400hp to Dive), because he will dot you before you go under, and you will die submerged, so it was better that you Absorb till dead (Try to keep goo up especially before you die)\nWhen Sludgy kills your snail\nSwitch to the Mechanical Pandaren Dragonling, and just use breath on him, DO NOT WORRY ABOUT HP, because your dragon only needs to have 1hp to win against Darnak the Tunneler (3rd pet).\nRound 1 with Darnak the Tunneler. Use bombing run,\nRound 2, use Breath (Darnak will burrow after getting hit)\nRound 3, use Decoy, because the Darnak the Tunneler will have used Burrow last round\nUse breath till Darnak is dead, you will die, but revive, and finish off the Darnak.
Whispering Pandaren Spirit:22RG:ZL:222414F:11261CI:P:400::::::

__ MoP __

Dos-Ryga:22UK:11181FS:2213JM:122BHD:
Gorespine:22UE:1126140:122B8L:1226143:
Greyhoof:22UG:212515R:222814S:ZR0:
Ka'wi the Gorger:22UB:11181FS:2118CP:11261CI:
Kafi:22UJ:1126140:122B8L:1226143:
Little Tommy Newcomer:27SQ:111B8L:222814S:212515R:N:- Turrets\n- Black Claw\n- Hunting Party
Lucky Yi:22UH:ZL:111814E:212515R:N:Can use lvl 1 pets
Nitun:22UL:222B1MF:212515R:ZR8:
No-No:22UF:11181FS:2213JM:122BHD:
Skitterer Xi'a:22UM:11181FS:2213JM:122BHD:
Ti'un the Wanderer:22UI:11181FS:2213JM:122BHD:

__ WoD __

Challenge Post:2JJP:222814S:121616M:ZL:
Challenge Post:2JJT:1219R4:21272CD:ZL:
Eleanor:2DS7:2223EV:2223EV:222A1G5:
Gargra:2L2I:111B8L:ZL:11171BB:N:- Switch ti leveling pet on pop of last pet
Kura Thunderhoof:2P72:ZL:222414F:2117A0:
Tarr the Terrible:2L26:222616M:ZL:211CN7:

__ An Awfully Big Adventure __

Aki the Chosen:215L:1216143:1118CP:11261CI:N:- Anubisath Idol: Stoneskin, refresh it when needed so it is always up. Kill Chirrup with Crush.\n- When Stormlash activates, use Deflection as first move, then refresh Stoneskin if needed, Crush to kill Stormlash\n- On Whiskers, use Stoneskin on first turn, then Deflection when Whiskers dive. Crush as filler.
Ashlei:2L2K:11261CI:1118F9:2114149:N:- Spawn of Onyxia: Healing Flame when hurt, Lift-off on cooldown, fill up with Breath. Usually I don't need a second pet, but have\n\n- Infinite Whelpling with Sleeping Gas and Healing flame just in case.
Beegle Blastfuse:212B:122616M:1116143:11261CI:N:- Doom\n- 1 Hit\n- Switch to Anub\n- Keep Deflect for fly and Ice orb
Bloodknight Antari:20VT:1125QC:211CN7:11261CI:N:- Decoy\n- Switch to Rapana Whelk when the Fire Elem arrives
Bordin Steadyfist:217V:121616M:1116143:11261CI:N:- Curse\n- Haunt\n- Deflection
Brok:2183:1116143:11261CI:121616M:N:- Vs Ashtail\n    - Deflection whenever Flash is off CD
Courageous Yon:215I:ZL:1216143:ZL:P:400::::::N:- take first hit\n- switch to Anub and Deflect the Take-off\n- swtich to 2nd leveling pet and take the hit\n\n- the rabbit always hit on his first turn
Cymre Brightblade:2HRT:11261CI:1116143:1125QC:N:- Use deflection right when the CD of Rot is off\n- On the hit that would cause Idol of Decay to go below 300, use a normal Crush\n- Ideal you will have Deflection ready to use on first turn against the second enemy pet, if not make sure to Sandstorm so that the Lanterns Illuminate weather effect disapears\n- Then switch to Mechanical Pandaren Dragonling and only use Breath untill the Lantern is dead\n- Clean with Anubisath Idol if needed\n- When Gyrexle arrives, use Decoy and Bombing Run
Farmer Nishi:215E:11261CI:122616M:1116143:
Goz Banefury:2186:211CN7:11261CI:1125QC:N:- Don't kill the phoenix when it has the rebirth buff\n- Keep Decoy for the last enemy
Gutretch:212F:122616M:1116143:11261CI:N:- Doom\n- Shadow Slash until reborn to Unholy Ascension
Hyuna of the Shrines:215A:ZL:1216143:2118CP:N:- Anubisath Idol: Stoneskin, then Deflection, then Crush as filler. Against Skyshaper refresh Stoneskin once it falls off, then directly after always Deflection to avoid the Glowing Toxin. Against Fangor reapply Stoneskin when it has only one turn left, and use Deflection to avoid the damage after Burrow. Usually Anubisath Idol will die about half way into the fight against Fangor.\n\n- Polly: Slicing Wind will kill Fangor. Lift-Off on first turn against Dor, if it is on cooldown use it to avoid next Headbutt. Slicing Wind untill the fight is over.
Major Payne:213J:1215198:1219R4:11261CI:
Mo'ruk:215D:222414F:11261CI:1116143:N:vs Woodcarver\n- Start with an Emerald Bite on round 1\n- Then, repeat this exact sequence until Woodcarver dies: [start] Emerald Presence > Emerald Dream > 2x Emerald bite [repeat]. If you do it right, you will cast Emerald Presence each time Woodcarver has burrowed.\n\nvs Lightstalker\n- Emerald Presence > Emerald Bite until Lightstalker dies\n\nvs Needleback\n- Emerald Bite until your Emerald Proto-Whelp dies\n- Switch to Carry pet > switch to Anubisath Idol\n- From here on, cast Deflection when Needleback has Headbutt off cooldown, Sandstorm when off cooldown, Crush as a filler
Narrok:20VO:11181FS:2213JM:11261CI:
Nearly Headless Jacob:212C:2213EV:2213EV:11261CI:N:- Burrow on CD
Nicki Tinytech:20VM:121616M:1116143:11261CI:
Obalis:2188:122616M:1116143:11261CI:N:- Keep Shadow Clashing until about to die, then Unholy Ascension
Okrut Dragonwaste:212E:1216143:2213EV:11261CI:
Ras'an:20VN:2215198:111B8L:11261CI:
Seeker Zusshi:21B6:ZL:12171SE:1118CP:P:950::::::N:- Benax: Water Jet untill Diamond is dead\n\n- Mollus comes out use one Water Jet, then Bubble. Water Jet untill Benax dies. If he is still alive when Skimmer activates do two Water Jets\n\n- Polly: Lift-off to avoid the Pump damage or if he put sleep. If you have had to clean up Mollus with this pet make sure to not use Lift-Off untill Skimmer. Slicing Wind will kill Skimmer
Serr'ah:2DVI:11261CI:122616M:211B8L:N:- Take a shot with the Elekk\n- Switch to Valkyr\n- Doom\n- Shadow Slash\n- Unholy Ascension\n(- Shadow Slash if alive)\n- Switch to Clockwork Gnome\n- Turret\n- Repair\n- Turret on CD\n- When last enemy is around 300, don't heal, use Railgun
Taralune:2L2L:11261CI:2226140:12281LP:N:- Make the first enemy blow some cooldowns on the plushie before switching it to Chrominius\n- Chrominius: Arcane Explosion and Ancient Blessing untill he is almost dead, then Surge of Power when Chrominius has around 600 HP\n- Nexus Whelpling: Arcane Storm, then Mana surge.
Vesharr:2L2J:11261CI:2126140:1125QC:N:- Chrominius: Howl, Arcane Explosion untill first opponent is dead, then Surge of Power before Chrominius dies.\n- Mechanical Pandaren Dragonling with Decoy, Bombing run and Breath to finish off.
Wastewalker Shu:215J:ZL:211818N:1127AI:P:700::::::N:Then swap in Chi-Chi, all you have to do is keep Tranquility up and use Ethereal whenever the Whirlpool is about to drop and Chi-Chi will stay at full health the whole encounter up until Mutilator at the end.\n\n-------\n\n- Pterro: Slicing Wind untill Whirpool is about to land on you, then use Lift-off to avoid the damage. Ancient Blessing, Slicing Wind untill Crusher is dead.\n\n- When Pounder activates, use Lift-Off and Ancient Blessing on cooldown, Slicing Wind as filler.\n- Switch to leveling pet when he all his spells are on CD\n- Switch back to Pterro

__ Celestial Tournament __

Blingtron 4000:267T:1219R4:212C19G:11261CI:N:AU: Whirlpool, Dive and several Jets\n\nBANKS: Whirlpool, Jet, Dive, Whirlpool and Jet till death. Bring Ruby Droplet, start with Dive and then priority Drain > Dive > Absorb\n\nRIVER: Priority Drain > Absorb and use Dive in the rounds when River's Extra Plating will have 1 round to expire.
Chen Stormstout:267N:11261CI:1127AI:1116143:N:Open with the Plushie to soak the first hit. Then Itchin' for a Stitchin to switch to Tonk. Shock and Awe + Ion Cannon should kill Tonsa.\n\nSwitch to the Anubisath Idol. Cast Sandstorm and use Deflection to avoid the second round of Chirp's Locust Swarm. Fill with crush and the Idol should finish Chirp at close to max health.\n\nWith Brewly keep going with the Idol. Keep Sandstorm up and you should use Deflection to avoid his Barrel Toss. Brewly seems to make the first Barrel Toss cast, then casts Brew Bolt then launches Barrel Toss. Avoid the second cast and don't waste the dodge on Brew Bolt. Finished Brewly with a comfortable 40% health left on the Idol.
Chi-Chi, Hatchling of Chi-Ji:26IT:112813T:111CN7:12141BR:
Shademaster Kiryn:267Q:212657:11233L:ZL:P:500::::::N:1. Creeping Fungus\n2. Switch to Tiny Snowman\n3. Deep Freeze (switches to Stormoen)\n4. Snowball\n5. Snowball\n6. Call Blizzard\n7. Snowball until Stormoen is dead (switches to Nairn)\n8. Deep Freeze (switches to Summer)\n9. Call Blizzard\n10. Snowball until your Tiny Snowman dies (There will be two dodges you can't do anything during)\n11. Switch to Tiny Sporebat\n12. Shadow Slash until Summer is dead (switches to Nairn)\n13. Shadow Slash until Nairn is dead
Taran Zhu:267R:221514C:2213EV:11261CI:N:Ruby Absorb, Bubble, DrainBlood, ... until stunned\nElekk Plushie get hit, itchin for a stichin,\nRuby DrainBlood, Bubble, Absorb, ... until stunned\nElekk Plushie get hit, itchin for a stichin,\n\nYou are trying to avoid knock out kicks and stuns\n\nIf Ruby gets low, get him out and Bring him in when DrainBlood is ready bubble then Drain blood.\n\nThe last boss is where Chi-Chi is great as he is more powerful.\n\n\nChi-Chi needs to keep it's health up. Once low he is doomed.
Wise Mari:267S:1116143:1225QC:11261CI:N:CARPE DIEM: Keep Sandstorm and spam Crush\n\nSPIRUS: Swap for MPD, Decoy and spam Breath. Use Thunderbolt if Spirus casts Soul Ward\n\nRIVER: Priority Decoy > Thunderbolt > Breath. If MPD dies, finish it with Idol.
Wrathion:267K:1216143:111414E:11261CI:N:CINDY: Keep Stoneskin up and spam Crush. Use Deflection against Bomb impact\n\nALEX: The same tactic, Deflection against Dragonkin passive\n\nDAH'DA: The same tactic, Deflection against Bolt impact. Bring Runt when Idol dies and Shock, Freeze, Takedown
Xu-Fu, Cub of Xuen:26A9:111414Q:111B8L:2215198:N:-  Call Lightning\n- Swap to Clockwork Gnome and use Build Turret\n- Swap to Lil' Bling and use Inflation
Yu'la, Broodling of Yu'lon:26J3:111513P:ZL:ZL:N:- Claw\n- Ice tomb\n- Ice Barrier\n- PASS TURN\n- Claw\n- Claw\n- Repeat (including the first claw)
Zao, Calfling of Niuzao:26J2:112C3K:221514C:111414E:N:1. Reckless strile - 1st moth skill (just to do something)\n2. Cocoon strike - 2nd moth skill (to survive)\n3. Call lightning - 3rd moth skill (to kill)\n4. Swap to raptor\n5. Exposed Wounds\n6. Batter until victory